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'use strict';
Object.defineProperty(exports, '__esModule', { value: true });
var compilerDom = require('@vue/compiler-dom');
var runtimeDom = require('@vue/runtime-dom');
var shared = require('@vue/shared');
function _interopNamespaceDefault(e) {
var n = Object.create(null);
if (e) {
for (var k in e) {
n[k] = e[k];
}
}
n.default = e;
return Object.freeze(n);
}
var runtimeDom__namespace = /*#__PURE__*/_interopNamespaceDefault(runtimeDom);
// This entry is the "full-build" that includes both the runtime
const compileCache = Object.create(null);
function compileToFunction(template, options) {
if (!shared.isString(template)) {
if (template.nodeType) {
template = template.innerHTML;
}
else {
return shared.NOOP;
}
}
const key = template;
const cached = compileCache[key];
if (cached) {
return cached;
}
if (template[0] === '#') {
const el = document.querySelector(template);
// __UNSAFE__
// Reason: potential execution of JS expressions in in-DOM template.
// The user must make sure the in-DOM template is trusted. If it's rendered
// by the server, the template should not contain any user data.
template = el ? el.innerHTML : ``;
}
const opts = shared.extend({
hoistStatic: true,
onError: undefined,
onWarn: shared.NOOP
}, options);
if (!opts.isCustomElement && typeof customElements !== 'undefined') {
opts.isCustomElement = tag => !!customElements.get(tag);
}
const { code } = compilerDom.compile(template, opts);
// The wildcard import results in a huge object with every export
// with keys that cannot be mangled, and can be quite heavy size-wise.
// In the global build we know `Vue` is available globally so we can avoid
// the wildcard object.
const render = (new Function('Vue', code)(runtimeDom__namespace));
render._rc = true;
return (compileCache[key] = render);
}
runtimeDom.registerRuntimeCompiler(compileToFunction);
exports.compile = compileToFunction;
Object.keys(runtimeDom).forEach(function(k) {
if (k !== 'default') exports[k] = runtimeDom[k];
});